From the Master play of Posta Coda Longa, cut over your horses head and strike diagonally upwards, beating your opponents weapon up and to your right. Be sure to finish the beat in a properly formed Posta Fenestra. The forward momentum of the horses will put you in range to cut back down along the same line, striking your opponent in the head as shown.
This is another play, the third one. He beats aside his enemies sword which he takes with his left hand, and strikes to the head. In the same way, you could strike with a thrust.
The thing that stands out most about this play is its similarity to the 2nd scholar of the 2nd master of sword in two hands. The set up is different, but the concept of controlling your opponents blade with this grab is identical, and is the heart of the play.
From the cover of the 8th master of horse, strike up over your horses head and across, beating your opponents sword aside. Follow the natural turn of your body. Reach out with your left hand, and grab your opponents blade with your thumb down. For your own safety, the horses will need to be reasonably still, relative to each other. The faster the horses move past each other, the harder it is to grab the blade in the first place, and the more likely it is to slide in your hand and cut you.
Turn your opponents sword across to your left. You are really aiming to just pivot the blade around your opponents wrist rather than pull it out of the way. Your sword will already be chambered in Posta Fenestra as an end point to the beat. Moving your opponents sword like this leaves you a clear line to cut or thrust to their head, as the picture shows.
I carry my lance in Posta Dente di Zenghiaro (Boars Tusk Guard) because I am well armoured, and have a shorter lance than the player, so I can beat his lance offline diagonally upwards. And if I strike with my lance an arms length along the shaft, my lance will find his body and his lance will pass offline away from me. In this way I will do it.
Carrying the lance low like this allows you swing it it diagonally up, knocking the players lance offline and leaving yours on target. There is a degree of timing required to get this to work well. Aim to contact the players lance in the middle of the shaft for best effect.
This is another way to carry a lance against a lance. This master has a short lance and carries it in Posta di Donna la Sinistra (Lady’s Guard on the Left), as you can see, to beat aside and strike the player.
You carry a short lance as the 2nd Master. Your opponent will win a straight tilt due to their extra reach. You could carry your lance low, as the 1st Master did, however, your opponent may know the counter to such a move.
To resolve this problem, carry the lance in Posta de Donna Sinestra. After your opponent has committed thier line of attack, but before they make contact, beat diagonally downward with your spear, knocking their point offline. It does not have to be overly powerful, just enough to ensure that the point misses. At the end of this, the point of your lance should be aiming at your opponent. The momentum of the horses will drive it home.
Although it appears slightly different when done with lances from horseback, you should recognise this as an exchange of thrusts. Other examples of exchanging the thrust can be seen in
Sword in two hands – 8th scholar of the 2nd Master
This is the counter to the previous play. If someone takes you by the stirrup or the foot, quickly throw your arm around his neck, and in this way you can unhorse him. If you do this he goes to the ground without fail.
The 2nd scholar of grappling from horseback is attempting to throw you off your horse by grabbing your foot or strirrup and lifting it up. Although this is an effective method of throwing someone from their horse, it leaves the person making the throw exposed at their mechanically weakest moment. This is the moment you are taking advantage of when making the counter.
The lower your opponent can grab you, the more leverage they get for their throw, but the more exposed they are to a counter. As they go to grab, they will be leaning right forward and possibly a little out to the side. You are aiming to extend this movement beyond their tipping point.
Reach across with your right hand and grab on to the back of your opponents neck as shown. Try to catch their momentum as they are reaching out. Keep pushing their head down. It will help if you can move your own horse off to the side slightly. If you push straight down past the shoulder of their horse, they will be able to hold onto the saddle. If you pull them out to the side, they will have no support.
As with all throws, you will need to be quick and smooth, so as to keep your opponent off balance. Once past the tipping point, they will topple onto their head between the horses, to be trampled underfoot.
The one with the sword waits for the one with the lance in Posta Dente di Zenghiaro (Boars Tusk Guard). As the lancer approaches, the master with the sword beats the lance to the right and maintaining a cover strikes with a turn of the sword.
This play is a good example of how armizare applies the same principles in a number of different contexts. Here, the master takes the concept of posta dente di zenghiaro, applies it to a sword in one hand and does it from horseback.
The fundamental aspects of the posta remain unchanged. Strike up and to the right on an angle across the top of the horses head. Use the false edge of the blade to knock the opposing lance point off line. The mechanics of the beat are essentially the same as the 1st master of horse. Having beaten the lance aside, you can continue with a number of strikes as shown by the scholars of the 8th master of horse.